![]() If this decrypted GUID does not match the unencrypted hardcoded or gi.dat entry, it will auto defeat you after 3:30 minutes.Īfter we finally figured this out, it was relatively trivial to patch the launcher for ROTWK to always pass the unencrypted GUID from the gi.dat ("D9151691-DF43-448c-87C2-742C1FC0FAEB" in ROTWK) to the game.dat, no matter what. On startup, the launcher (lotrbfme.exe, lotrbfme2.exe or lotrbfme2ep1.exe) decrypts the contents of the license file using your ergc registry entry and passes that decrypted String to the game.dat via MapViewOfFileEx and PostThreadMessageA. This GUID is hardcoded in the binary for BFME1, and the G4 entry in the gi.dat for BFME2 and ROTWK.Ģ. The BFME1/2/ROTWK installer encrypts a GUID with your ergc Key using Blowfish and writes the contents into the lotrbfme.dat or game2.dat. I sat down with a friend today and finally figured out how to *really* bypass the Auto defeat of doom after 3:30 minutes if the game2.dat or the ergc code in the registry is wrong.ġ.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |